Attention: To Those Who Want to Make Money. Lots of Money.
Do
You Want to Make Games For The iPad™ And Make Money For Yourself
And
For Your Future?
You're Not The Only One.
Dear Apple® Aficionado,
No matter if you're a computer geek or someone who's just gotten an
iPad™, you might be thinking to yourself, how can I come up with
iPad™ games? After all, you see how much they cost and how much
money you might be able to make.
Why not?
But making games is for developers, isn't it? You need to be some
sort of genius in order to make the sort of games that people will
buy, don't you?
While that used to be the case, you don't have to study up too hard
in order to make an iPad™ game that will rock the market. The truth
is that there aren't many games out there just yet, so you're in a
position to not only make an impact, but also to make a financial
killing - so to speak.
So, what do you need to know in order to create games for the iPad™?
What Great Ideas Do You Have?
Even if you don't have any big ideas yet, "Making Games for the iPad™" will help you come up with the games that people will buy.
From the time a person gets a new gadget to the time he/she trades
it in for the new version, he's/she's already thinking about ways
that he/she could make the gadget better. Whether it's by adding
more games or by improving other components, he/she always wants
more.
And that's where you will come in.
In this book, you will learn more about how to come up with the best
idea possible for your iPad™ game.
How to come up with the next big idea.
How to choose the best idea.
How to tell when you're ready to turn an idea into reality.
While it might seem to be too big of a task to even think of an
iPad™ game idea, you'd be surprised at how many possibilities there
really are. You can even speak to the players… and we'll reveal how
you can do that in this book too.
The players already know what they want to buy, and they WANT to
tell you.
How Do You Plan This Out?
Of course, no good ideas ever made it in the world without a good
plan when they first started out.
In "Making Games for the iPad™," we're also going to talk about the
plans you need to make before you start putting your game ideas
together.
You will need to think about:
Planning the game sequences
Exploring the mechanics
Breaking up your tasks
When you use these ideas, you will be able to formulate a plan that
will allow you to begin making your game idea something that will be
ready for the consumer to use more quickly than you thought
possible.
And if you're not familiar with how the iPad™ works, then you need
to start getting well versed in this device.
(If you are already an iPad™ expert, then you can skip this section
or use it as a refresher course).
You will learn about:
How to play with your iPad™
The display
Capabilities as a Pocket PC
Multiplayer options
Sound and controls
Knowing how these parts work together will allow you to create games
that take full advantage of this beautiful machine. In "Making Games
for the iPad™," we don't want you to ever feel like the end result
of your planning is a so-so game.
What Do You Need to Know How to Do?
You've seen how impressive the iPad™ is, and you also know that
when something is impressive, it's also probably pretty complicated.
AppleTM is like that, after all.
Instead of feeling overwhelmed, take a deep breath. In "Making Games
for the iPad™," we're going to cover some of the things that you
need to know and how to get help when it's needed.
Creativity
Common sense
Hiring others
Doing the work on your own
Programming languages
But those are the basics.
What about the software and how to
manipulate it to be something that will work for your iPad™ game
idea?
iSmack
NetBeans
Unity
Photoshop
Cheetah 3D
Acid
Korg DS 10
Google Spreadsheets
Google Docs
Even if you don't recognize all of these software names, you will by
the end of "Making Games for the iPad™."
How Can I Market My New Release?
Once you've made a great iPad™ game, you need to get people to buy
it. You need to make sure that everyone who has wanted to see this
game be created knows it's ready to be bought.
Here are some things you will learn in "Making Games for the iPad™":
Word-of-mouth advertising
Freebies
Video ads
Viral advertising
How to keep sales going
Pay-what-you-want models
Special editions
Sequels, spinoffs, etc.
You can continue to market your game in these ways, plus you will
establish your long-term presence in the iPad™ game market.
The iPad™ is still new enough, and it's clear that there is a lot
of room for new ideas as you begin to get more proficient in game
building.
You will learn about how you need to sell your games to:
Browser-based services
The App Store
And you will also learn what will cause your game to be banned or to
not be accepted by AppleTM. Once you do that, you're not going to
get any more apps through them in all likelihood.
You need to get it right the first time.
Can You Make a Living Online?
Yes, you can make a living online. And if you liked making the
iPad™ game, why not try to see how far you can take your skills?
In "Making Games for the iPad™," you will learn more about how to
turn the hobby into a job:
How to get in the door.
Treating your work like work.
Your first five games matter the most.
Other paths to online income.
We're also going to give you some advanced reading in "Making Games
for the iPad™" that will help you learn more about games, online
games, and how you might fit in the market…in case you weren't
already convinced.
Order
Today Risk-Free!
Get
the ebook right now (just click the link) and start reading
it. If you're not thrilled ask for your money back.
You have 30
days to decide.
If it
doesn't help you to gain a thorough knowledge on how to
apprehend what is coming on 2012 or if at any time in thirty
days you decide this was not what you needed then ask and
ye' shall receive a full refund of your purchase price. No
questions asked at all.
The End of the iPad™ Game Story?
Making an iPad™ game doesn't have to be something that only
developers do. You too can create a game that will help to entertain
the user and it will help to make you money.
With "Making Games for the iPad™," you don't have to be a computer
genius, but you will certainly feel like one.
Click on the button below to find out more.
Apple® and iPad™ are trademarks of Apple
Inc., registered in the U.S. and other countries.
This site is not associated, neither is it endorsed by Apple Inc.
EARNINGS DISCLAIMER
EVERY EFFORT HAS BEEN MADE TO ACCURATELY REPRESENT
THIS PRODUCT AND ITS POTENTIAL. THERE IS NO
GUARANTEE THAT YOU WILL EARN ANY MONEY USING THE
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TECHNIQUES. WE DO NOT PURPORT THIS AS A GET RICH
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RESULTS CLAIMED IN THIS PAGE DEPENDS ON THE TIME YOU
DEVOTE TO THE IDEAS AND TECHNIQUES MENTIONED, YOUR
FINANCES, KNOWLEDGE AND VARIOUS SKILLS. SINCE THESE
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IDENTIFY THESE STATEMENTS BY THE FACT THAT THEY DO
NOT RELATE STRICTLY TO HISTORICAL OR CURRENT FACTS.
THEY USE WORDS SUCH AS ANTICIPATE, ESTIMATE, EXPECT,
PROJECT, INTEND, PLAN, BELIEVE, AND OTHER WORDS AND
TERMS OF SIMILAR MEANING IN CONNECTION WITH A
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ACHIEVE RESULTS SIMILAR TO OURS OR ANYBODY ELSE'S,
IN FACT NO GUARANTEES ARE MADE THAT YOU WILL ACHIEVE
ANY RESULTS FROM OUR IDEAS AND TECHNIQUES IN OUR
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